package towerDefense.screens;

import java.awt.Graphics2D;
import com.golden.gamedev.GameEngine;
import com.golden.gamedev.GameObject;


public class LevelSelectScreen extends GameObject
{

    public LevelSelectScreen (GameEngine arg0)
    {
        super(arg0);
    }


    @Override
    public void initResources ()
    {

    }


    @Override
    public void render (Graphics2D arg0)
    {

    }


    @Override
    public void update (long arg0)
    {

    }

}
